Enforcer is a PvP-oriented buff utility addon. It may have PvE applications, but the addon is designed for PvP.
A design goal of Enforcer is to be as light as possible and has a no-news-is-good-news approach to UX. That is it only shows you important information and doesn't clutter your UI.
Feature: Target Status
Enforcer gives status indicators for your target on key points of information. Enforcer currently provides icons showing the following: - Whether the target is incoming heal debuffed & by what amount. - Whether the target is outgoing heal debuffed & by what amount. - How many detectable healing effects the target has.
The intent of this feature is to give a quick summary of important information relating to the kill vulnerability of the target by understanding if the target is heal debuffed and how much healing the target is taking. The dark red indicator is the incoming heal debuff, which is the vast majority of heal debuffs in the game. The purple is outgoing heal debuff, which is only Anathema now.
The healing effects won't catch instant heals or single-target long-casts, but it will catch healing effects that are generated as a result of such casts, like the absorb shields, lasting invocation, and greater essence procs. The goal is to eyeball it to know how healed a target is. Low # of effects means little or no healing, while a high # effects indicates strong healing on the target. Its meant to be a rough estimate so you can make appropriate decisions, not give you an accurate readout of the amount of healing.
Feature: Buff Watch
Currently Enforcer allows you to maintain a list of buffs to watch. When those buffs are not up, the buff icon appears in a configurable location to be a clear indicator to you that an important buff is not up.
The intended usage of this feature is for when you are engaged in PvP and one of your critical buffs gets purged. It would then throw up an indicator that a buff you may be relying on isn't up so you know to recast it, or just so you know it isn't up.
Examples: Lifegiving Veil, Salvation, Warlock Armor, etc.
It can also just be used as a buff reminder, which is useful if raiding and you have a lot of buffs on your bar. This makes it easier for you to know that you need to rebuff yourself.
- Smart Monitoring - Enforcer only watches abilities available in your current role, so you don't have to worry about being spammed about "Salvation" when you can't possibly cast it.
- Throttled Update - Enforcer only updates once per second for ux optimization.
- Movable Frame - Enforcer's buff watch frame can be moved with the /enforcer move option.
- Saved Variables - Enforcer saves variables per character between sessions so you only need to configure your buffs once.
Command Line Interface As an Alpha Rift addon, this mod has limited configuration options and must be configured through the command line interface. Here are its options.
/enforcer <opt> [<args>]
Type /enforcer help for usage.
/enforcer add Salvation
Adds the "Salvation" ability to the buff watch list
/enforcer del Salvation
Removes the "Salvation" ability from the buff watch list
Lists all watched abilities and currently watched abilities. Currently watched abilities are a subset of the master list based on what abilities are available in your current role.
/enforcer move 400 400
Moves the enforcer buff watch frame to be anchored at 400,400 from the top left (that's right 400 pixels, down 400 pixels). Default is 600,400.
More features to come, but I'll disclose them later.
1.11 - Fix for breaking change in the API
1.1 - Lots of code cleanup & re-arranging. - Adjustments/fixes for recent API changes - Switch to using buff events & throttling for scans. - New Target Status indicator for PvP
- Shows heal debuff amount, both incoming and outgoing
- Shows number of detectable healing effects on the target
Might not have all healing effects captured or all healing debuffs registered. If you find one please let me know and I'll add it.