Red Orchestra 2 developer Tripwire Interactive has delivered a "State of the Game" email, sharing insight to how the game has performed from a sales standpoint and how they have patched bugs and errors, as well.
Unfortunately, a part of that patching and fixing process comes a global stats reset for all Red Orchestra 2 players. Tripwire has said that they spent many long hours patching bugs and getting the game to its best possible state but during that process they discovered that players were gaining experience at a much faster rate than the game was supposed to allow and that many players were unlocking achievements and stats that they didn't actually earn. As such, Tripwire will be issuing the global stats reset in the coming days; read a snipipet from their post:
"To put it bluntly, the game had a rough launch. We've been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance. The final major area that we've been working on is stats, player progression and ranking."
"We have now fixed all of the major issues with the stats system and released an update yesterday to address these issues. Due to the problems with stats and players either earning stats and achievements that they didn't actually earn or earning stats at many times the intended rate, we are going to have to do a global reset of all stats for the game. This means all achievements, stats and player progression will be rolled back as if all players were new. This was not an easy decision for us to make, but one we felt we needed to do to preserve the integrity of the stats and ranking system, and to provide all of the players the best experience with the game over the long term. Knowing that there are people that have been playing the game for a few weeks now and will lose the stats for that time we are going to provide a special bonus to all players. For the next few weeks all players will earn double experience in Red Orchestra 2. This means if a player plays the game during the double experience period they will quickly get their experience up to where they would have been had these issues never existed. Additionally, we are going to give those playing the game during the double experience period a special achievement called "In B4 Reset". Right now this is just an achievement, but we're going to be looking at ways to give special rewards to the players that have this achievement in the future."
For more information on the coming changes and all of the patches that Tripwire has put into Red Orchestra 2, be sure to check out http://www.heroesofstalingrad.com/.