• posted a message on Titan Panel [CritLine]
    Thanks for the assist. I updated critline with an appropriate fix.
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  • posted a message on Titan Panel [CritLine]
    I believe I may have stumbled upon how to eliminate vehicles and hope it will include bombs etc that are vehicle based. I have added it to version 0.7.0 and will alpha that soon.
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  • posted a message on Titan Panel [CritLine]
    Agreed. I've been trying to eliminate items that were not technically casted by the "player" or "player Pet". I'm still trying new ideas.
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  • posted a message on Titan Panel [CritLine]
    Thanks Strife. I'll take a look and see if I can implement this.
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  • posted a message on Titan Panel [CritLine]
    Filtering via spell/hit/aura events list the spells casted by player/pet. I've not found a nice way to automagically filter out damage done when on a vehicle/special mount. I have been tinkering around with shortening the list so we only display a set amount of spells so we do not clutter the screen.

    As I delve back into this code, I may have to re-evaluate the code and rearchitect it as necessary ot get all the functionality we all want. I wanted to turn around something functional before cata.
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  • posted a message on Titan Panel [CritLine]
    Thanks, I had already found this bug and coded the fix. I'll upload 0.6.9 this evening.
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  • posted a message on Titan Panel [CritLine]
    Thank you, this helped in debugging my processing of SPELL_AURA_REFRESH. I was attempting to use other combat events but found it was problematic to sort through when aura's were being charged and released. In one raid, I stored a 400K dot result because I did not process this correctly.
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  • posted a message on Titan Panel [CritLine]
    This was due to a bug in the table generation where sometimes DOT creation fails so when we try and process a result, it throws this error.
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  • posted a message on Titan Panel [CritLine]
    Thanks for the updates on DOT processing. That's why I posted 0.6.7 as a beta to let you all know that I was working on the DOT processing. I did find most of these bugs in my testing and will have something up soon. Bear with me that I am doing this work as soon as I can but do have a 9-5 and family that takes up time.
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  • posted a message on Titan Panel [CritLine]
    I decided to separate them out since they are triggered by different events. At times, a certain DOT spell may do spell damage which may crit. I store those as a one time impact record. DOTS are regular periodic events that I thought would be interesting to store independently. I cannot guarantee that my version of critline will be exactly as the regular since I do not follow their work. I took over the titan version years ago when development stopped on this version.
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