Nov 25, 2010no worries Woth, know how busy you are keeping all the other lovely addons up to date :DLink Removed
Nov 24, 2010Can you add the ability to only show one frame when another is shown.Link Removed
I have setup a targeting reticule that includes both PlayerHP and Hostile TargetsHP but the PlayerHP frame stays on screen after the Hostile TargetHP disappears
Have tried all the current options in cluding only shown when i have a target and nothing seems to work except going ooc.
Nov 5, 2010Thx for updating this :)Link Removed
But 1.1.0 doesn't seem to be drawing its position properly for me.
I scale it and move it in the layout editor, but after a zone or relog all the "buttons" are drawn on top of each other in the center of the screen. The layout editor box is still in the correct place.
I have to go into the hopper config and "apply" to get it to show in the correct place.
1.0.5 is working fine thou
Sep 9, 2010Chrs med your a star :)Link Removed
Sep 4, 2010Love the Addon Med :)Link Removed
But i've got a problem with a couple of addons when the crafting backpack fix is enabled :(
If i disable the crafting bag fix and reloadui, they start working again.
nRarity: (maintained - found here http://war.curse.com/downloads/war-addons/details/nrarity.aspx)
This stops working for certain of the bags (curreny, crafting and quest)
BankArkel (non maintained - http://war.curse.com/downloads/war-addons/details/bankarkel.aspx)
This loses the character selection list box.
Can't see any errors relating to any of the 3 addons when running the debug window and busted thou I'm afraid :(
Aug 19, 2010Sorry the macro should have been "/assist name"Link Removed
But there's an even easier way - you can bind a key to "Assist Main Assist"
Aug 19, 2010Actually it's not the "misuse" of /assist and /target that's caused all of this.Link Removed
It's addons that automatically switch targets that's done it (yes i know enemy "could" do that, but tbh i don't know anyone that enabled that option as it was too limiting, thou I'm sure some people did)
Do be aware that it's still possible to do assist trains by just using a macro that has "/assist" and setting up a main assist
Mythic would have been far better just enforcing the requirement to press a button to assist/target someone.
Aug 17, 2010Fix posted by Ballermann, can be found @ http://social.bioware.com/forum/1/topic/229/index/4477129#4481167Link Removed
Line 1278 change into:
if ( SystemData.Settings.Language.active == SystemData.Settings.Language.RUSSIAN ) then
Line 1295 change into:
if ( SystemData.Settings.Language.active == SystemData.Settings.Language.GERMAN ) then
Line 1314 change into:
if ( SystemData.Settings.Language.active == SystemData.Settings.Language.FRENCH ) then
Aug 17, 20101.3.6 seems to have broken it :(Link Removed
Errors that busted is showing at startup are :
Error executing Lua buffer Interface/AddOns\TidyChat\TidyChat.lua: [string "Interface/AddOns\TidyChat\TidyChat.lua"]:1278: attempt to index global 'CoreLanguageDirectories' (a nil value)
Script Call failed - Error while calling [TidyChat.Initialize]:
[string "Interface/AddOns\TidyChat\TidyChat.lua"]:148: attempt to call field 'SetupSettings' (a nil val
Script Call failed - Error while calling [TidyChat.OnLoad]:
[string "Interface/AddOns\TidyChat\TidyChat.lua"]:187: attempt to call field 'Debug' (a nil value)
don't know if that helps :P
May 30, 2010love the addon :)Link Removed
One request, can you add an option to move the timers inside the icons, i.e. like daocbuff.
I don't like using the timer bar and even with bold text the timer numbers can be hard to see sometimes
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