• posted a message on Pawn

    I'll look into the current/base problem and see what I can find out.

     

    All secondary stats having the same weight in the built-in scales is intentional right now.  Pawn's weights came from Wowhead, and their weights are currently months out-of-date.  I imagine that the theorycrafting to get decent stat weights is still in the pretty early stages right now, but you can customize the existing weights to fit your liking right now if you like.

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  • posted a message on Pawn

    Hmm, thanks for the report, but I don't see how that could be related to Pawn.  Pawn doesn't create or move any tooltips on the screen.  It just adds an extra line or two to tooltips that some other UI caused to exist.  Are you sure the problem doesn't occur with just Bagnon enabled and not Pawn?

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  • posted a message on Gyro: Get Your Raid On!

    It looks like Gyro is having some problems with patch 7.0, and may block macros from working correctly, at least if you use "/script" or "/run" in your Gyro macros.  For now, if you're getting an error window while using Gyro, I recommend that you disable Gyro until I've had a chance to investigate and issue a fix.  Sorry!

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  • posted a message on Pawn

    Pawn will automatically convert the attack power on an item to an equivalent amount of strength or agility based on the scale, so it should still work fine on those low-level items too.

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  • posted a message on Pawn

    Pawn 2.0.1 has both of those changes—thanks Elrock.  :)

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  • posted a message on Pawn

    I removed attack power from the list in Pawn 2.0 because it doesn't appear on any remotely relevant gear.  You can just skip that if you're importing weights from AMR.

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  • posted a message on Pawn

    Icy-Veins doesn't publish actual stat value numbers as far as I know, just a relative priority list.  You could, if you want, take their priority lists and one of Pawn's built-in template scales, and come up with some rough numbers yourself—if the priority is Intellect > Haste = Mastery > Crit > Versatility, you could do something like Intellect = 1, Haste = .6, Mastery = .6, Crit = .5, Versatility = .4.

     

    On Wowhead, you can see the numbers on their compare page after you add at least one item and then click Weight Scale.  But Pawn won't match those numbers right now because a huge patch is coming momentarily to shake everything up.

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  • posted a message on Pawn

    Hi!  Pawn normally gets its weight scales from Wowhead, who I think get them from Ask Mr. Robot these days.  When Pawn 2.0 is released in a few hours, it'll use some placeholder numbers for a while, and then most likely I'll continue to get them from Wowhead.

     

    Noxxic's class guides also provide Pawn values that you can easily import—in their guides, go to Stat Priority, then Weights and Pawn.

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  • posted a message on Pawn

    Hey everyone!  Pawn 2.0 is coming along well, with a bunch of cool new stuff and some convenience features.  It only works on the Legion beta and 7.0 PTR (and it won't work on live realms until patch 7.0 hits), but if you do test WoW, please consider also trying out the alpha versions of Pawn.  You can get alpha versions directly from CurseForge, or if you use the Curse client, you can right-click on Pawn and choose to use alpha versions.  Let me know what you think!

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  • posted a message on Pawn

    You might try this forum on WoWInterface.

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