• posted a message on Gadgets

    None of my abilities work. Whether it is the direct cast abilities Purification or Nature's Cleansing, Cleansing Rush, or Cleansing Flames. Previously, all had worked without issue.

    *edit*

    "Cast @gtae" is a macro string that allows you to cast a ground targeted ability on the ground surrounding whomever the caster has selected. In most cases it's used for quick placement of damaging abilities against enemies, but it also works with beneficial abilities aimed at friendly targets. Such as the dual purpose Cleansing Flames -- cleanses friendly targets in the area of effect, and purging enemy targets if talents are spent to do so.

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  • posted a message on Gadgets

    I've noticed a two issues with the standard raid frames. Firstly, the support flag doesn't appear for any of the callings. Secondly, none of the mouse-click macros seem to work any longer. I've been away from the game for a couple weeks, but I noticed this on Monday.

    :if role == 2 or role == 8 or role == 12 or role == 13 then suppressmacrofailures stopcasting cast [shift] Cleansing Rush cast @unit Nature's Cleansing :end :if role == 10 then suppressmacrofailures stopcasting cast @unit Soul Bond :end :if role == 3 or role == 7 or role == 9 then cast [shift] @gtae Cleansing Flames cast @unit Purification :end

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  • posted a message on Gadgets: Realm Guardians Unit Frames

    For some reason the template for this plugin does not show up for me. I did a few checks: deactivating it and exiting the game, then activating it in the character selection screen and logging in again. It still wasn’t there. I checked that it was checked for my character, and it was. I’m kinda stumped as to the issue and how to resolve it.

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  • posted a message on KBM: Mark-It

    I like the sound of that!

    Now, to figure out a way to help encourage you to implement these ideas.

    mwahahaha... <- that is totally not an ominous laugh.

    I promise. ;D

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  • posted a message on KBM: Mark-It

    I am a fan of this addon, but it just lacks a lot in the ease of use category.

    First, there is no option to reset it to default, which can lead to a huge inconvenience if you want to reset your UI.

    Second, outside of manually moving each frame, you cannot quickly change the layout of the frames. It would be better if there was an option to change the direction of the frames to left, right, or up, instead of just going down like they currently do.

    Third, it would be helpful to have an option to set a unified scale for each individual frame when they are unpinned from the anchor instead of having to manually alter all 16.

    Fourth, having an option to choose the opacity of the frames – whether each individual frame, or the anchor.

    Fifth, making it possible to snap (or link) each of the unpinned frames to one another so that you can easily line them up.

    I know that addon development can be difficult and thankless, but I hope you can incorporate these suggestions in way.

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  • posted a message on Rift Meter

    Will you ever incorporate absorb shields in the healing tracker? As far as I can tell that is the only thing that is not accounted for, and it is the only reason I run both Super Meter and Rift Meter. If you can add an absorb healing function I can just run Rift Meter, which is a superior addon to Super Meter.

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  • posted a message on Roles

    I appreciate you getting back with me, and I'm excited to hear that someone will be picking up Outfitter.

    I wish you luck with your addon! You've done a really great job with it!

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  • posted a message on Roles

    This seems like a really great addon, but it has one major flaw (in my opinion) that may not be able to be resolved based on how you've chosen to load gear sets:

    You need to keep all your equipment in your bags, unlike Outfitter (RIP), which allows you to keep your gear in your wardrobe slots when not in use.

    If you can resolve this issue I'd be happy to use it, and recommend it to others. Until then, I just don't have the bag space to accommodate this addon.

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  • posted a message on XMacros

    According to his post on 14 December, Xenyre, the project manager is no longer playing Rift. So, one can safely assume that this fantastic addon is no longer going to function. It is best suggested that you disable or delete this addon until Xenyre updates.

    See "Xenyr's" post here. If Xenyre has chosen to no longer play the game then I do hope someone else will pick up this project!

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  • posted a message on WifeAggro

    This is a great addon, and has been really helpful; however, as of the latest update I've received an error report that the addon will not function correctly. I used compatability mode, but that will only work for a little while, and could cause the addon functionality to break on the next patch. If you are still updating the addon please take the time to make it compatable with the latest version of Rift! Thanks again for all of your hard work and have a wonderful day!

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