• posted a message on Swyn's Guild Promoter

    I would suggest that you go ahead and make the alterations yourself if you feel up to it and make them available to your guild privately. As long as you don't re-upload the mod as your own work, I'm perfectly happy for you to do that.

    As I've said in previous comments, I no longer play, so I would not be able to test any changes made, which could be disastrous.

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  • posted a message on Swyn's Guild Promoter

    No, it creates it in the general settings folder specifically so that it should remember your settings between characters. Otherwise you'd have to set up it again on every character you have.

    It saves it via guild name and server so that no matter what character you log onto, as long as it belongs to that guild on that server, it'll find the settings.

    The only time setting resets occur is when it can't find already existing settings or changes within the guild structure happen. We already spoke about the latter, but the first could be anything. Could be due to problems with your file system (unlikely), or WoW delaying loading the settings until after the addon checks.

    Either way, I'm not able to test the addon so I wouldn't be able to fix the problem, if it's even fixable at all. I don't know how the WoW API has changed since I quit playing.

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  • posted a message on Swyn's Guild Promoter

    The first is probably a bug, the second is intentional.

    When deleteing or adding a rank, obviously the current settings won't work, so it has to reset to deal with the changes.

    As I haven't played wow in many month, I've litereally no idea what state this addon is in. I'm sure some of the new patches have broken something.

    But, as I don't play WoW anymore, I can't help.

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  • posted a message on Swyn's Guild Promoter

    Put 999999 in Time Offline for all attainable ranks (if you only want to promote by level).

    Putting nothing in Time Offline makes it assume 0, and that means it will only promote people who are currently logged in.

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  • posted a message on Swyn's Guild Promoter

    Put lowest attainable rank at 0 in everything except Time Offline which you would set to 99999 (so realistically nobody can be off longer than that). (Remember that Time Offline is a MAXIMUM, whereas all other requirements are MINIMUM).

    For all other ranks put 365 in Time Offline and use increasing values for the other stats for higher ranks as normal.

    You can use lower values for Time Offline for higher ranks so they have to log in more frequently if you wish.

    So just for example,
    Highest rank: Level 100, Exalted, 90 days Time In Guild and 30 days Time Offline.
    High Medium rank: Level 70, Revered, 30 days Time In Guild and 90 days Time Offline.
    Low Medium rank: Level 30, Honoured, 10 days Time In Guild and 365 days Time Offline.
    Lowest rank: Level 1, Neutral, 0 days Time In Guild and 99999 days Time Offline.

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  • posted a message on Swyn's Guild Promoter

    PM me with your save settings as I suggested in my original reply. I can't help without it as I'd only be guessing how you've got the mod set up.

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  • posted a message on Swyn's Guild Promoter

    If someone is online currently, their Time Offline is 0. There's no game setting to do with Time Online.

    Are you mistaking it for Time In Guild?

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  • posted a message on Swyn's Guild Promoter

    If you only want it to work by time online, set every other requirement (level, achi, join date) to 0, and set the Max Time Offline to 3. That way, anybody who has logged in more recently than 3 days will be eligible for a promotion.

    Remember that the Time Offline requirement is a maximum so lower ranks require higher numbers, unlike all other requirements which are minimums and they require lower numbers for lower ranks.

    If you still have trouble, PM me and add a http://pastebin.com/ or dropbox link to your settings file.

    <WoW Install Folder>/WTF/account/<accname>/saved variables/SwynGuildPromoter.lua

    If I have that, I might be able to see if something else is wrong. Without it, there's absolutely nothing I can do to help as I don't know what settings you're trying to use.

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  • posted a message on Swyn's Guild Promoter

    Yes, I have to store the dates locally in the saved variables file for the addon because it was that or automagically put them into the officer note - which may or may not already contain data. I decided against putting it into the officer note because it has a character limit, and what if an officer note is full or nearly full?

    So yeah, to keep the addon as accessible as possible, it had to save in the addons settings.

    As for sharing join dates between officers, the Export feature has that built in. It will send all of your settings and the join dates you have set for every member when it exports.

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  • posted a message on Swyn's Guild Promoter

    Being able to allow people to import join dates from notes was something I thought about, but, let me ask you this:
    How have you stored the join date in your officer note? dd/mm/yyyy? dd/mm/yy? mm/dd/yyyy? etc., etc..

    I hope you see what I mean. There are simply too many possibilities for me to deal with. I know I could use a date format input box, but that would only cope if the date was the only thing in the officer note. What if some guild masters have other info in the officer note aswell, particularly if the other info contains numbers? There are simply too many deviations with the way people run their guild that I cannot possibly account for all, or even some of them.

    Besides the fact that I simply don't own the game anymore and implementing something so complicated without being able to test it would result in disaster.

    So, I'm sorry, but for now, you will have to do it manually.

    That said, if you only have the join date in the notes, and it's a simple format, I could probably write you a macro you could run that might be able to do it. If that interests you, PM me and I'll see what I can do for you.

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